Hooks
static bool BeforeCvLuaPlayer_lGetUnitProductionModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetUnitProductionModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetUnitProductionModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetUnitProductionModifier>(host, &BeforeCvLuaPlayer_lGetUnitProductionModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetUnitProductionModifier>(host, &AfterCvLuaPlayer_lGetUnitProductionModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetUnitProductionModifier>(host, &ReplaceCvLuaPlayer_lGetUnitProductionModifier);