CvLuaPlayer::lIsHasPlayerBulliedProtectedMinor(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8805
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsHasPlayerBulliedProtectedMinor
Hooks
static bool BeforeCvLuaPlayer_lIsHasPlayerBulliedProtectedMinor(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsHasPlayerBulliedProtectedMinor(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsHasPlayerBulliedProtectedMinor(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsHasPlayerBulliedProtectedMinor>(host, &BeforeCvLuaPlayer_lIsHasPlayerBulliedProtectedMinor);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsHasPlayerBulliedProtectedMinor>(host, &AfterCvLuaPlayer_lIsHasPlayerBulliedProtectedMinor);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsHasPlayerBulliedProtectedMinor>(host, &ReplaceCvLuaPlayer_lIsHasPlayerBulliedProtectedMinor);
Code
8804// bool IsHasPlayerBulliedProtectedMinor(int iOtherPlayer);8805int CvLuaPlayer::lIsHasPlayerBulliedProtectedMinor(lua_State* L)8806{8807 CvPlayerAI* pkPlayer = GetInstance(L);8808 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);88098810 const bool bValue = (pkPlayer->GetDiplomacyAI()->GetOtherPlayerProtectedMinorBullied(eOtherPlayer) != NO_PLAYER);88118812 lua_pushboolean(L, bValue);8813 return 1;8814}
Calls
- CvDiplomacyAI::GetOtherPlayerProtectedMinorBullied(PlayerTypes)
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushbooleanlua_tointeger