Hooks
static bool BeforeCvLuaPlayer_lChangeNumPlotsBought(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeNumPlotsBought(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeNumPlotsBought(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeNumPlotsBought>(host, &BeforeCvLuaPlayer_lChangeNumPlotsBought);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeNumPlotsBought>(host, &AfterCvLuaPlayer_lChangeNumPlotsBought);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeNumPlotsBought>(host, &ReplaceCvLuaPlayer_lChangeNumPlotsBought);