Hooks
static bool BeforeCvLuaPlayer_lDisbandUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lDisbandUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lDisbandUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lDisbandUnit>(host, &BeforeCvLuaPlayer_lDisbandUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lDisbandUnit>(host, &AfterCvLuaPlayer_lDisbandUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lDisbandUnit>(host, &ReplaceCvLuaPlayer_lDisbandUnit);