Hooks
static bool BeforeCvLuaPlayer_lGetHurryModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetHurryModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetHurryModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetHurryModifier>(host, &BeforeCvLuaPlayer_lGetHurryModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetHurryModifier>(host, &AfterCvLuaPlayer_lGetHurryModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetHurryModifier>(host, &ReplaceCvLuaPlayer_lGetHurryModifier);