CvLuaPlayer::lKillCities(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 1232
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lKillCities
Hooks
static bool BeforeCvLuaPlayer_lKillCities(lua_State* L, int& result);static void AfterCvLuaPlayer_lKillCities(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lKillCities(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lKillCities>(host, &BeforeCvLuaPlayer_lKillCities);CivRegisterAfter<CivHooks::CvLuaPlayer_lKillCities>(host, &AfterCvLuaPlayer_lKillCities);CivRegisterReplace<CivHooks::CvLuaPlayer_lKillCities>(host, &ReplaceCvLuaPlayer_lKillCities);
Code
1231//void killCities();1232int CvLuaPlayer::lKillCities(lua_State* L)1233{1234 return BasicLuaMethod(L, &CvPlayerAI::killCities);1235}
Calls
CvLuaMethodWrapper::BasicLuaMethod- CvPlayer::killCities()