Hooks
static bool BeforeCvLuaPlayer_lReceiveGoody(lua_State* L, int& result);static void AfterCvLuaPlayer_lReceiveGoody(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lReceiveGoody(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lReceiveGoody>(host, &BeforeCvLuaPlayer_lReceiveGoody);CivRegisterAfter<CivHooks::CvLuaPlayer_lReceiveGoody>(host, &AfterCvLuaPlayer_lReceiveGoody);CivRegisterReplace<CivHooks::CvLuaPlayer_lReceiveGoody>(host, &ReplaceCvLuaPlayer_lReceiveGoody);