Bazaar developer reference

CvLuaPlayer::lIsPlayerDenouncedEnemy(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8307
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lIsPlayerDenouncedEnemy

Hooks

static bool BeforeCvLuaPlayer_lIsPlayerDenouncedEnemy(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerDenouncedEnemy(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerDenouncedEnemy(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerDenouncedEnemy>(host, &BeforeCvLuaPlayer_lIsPlayerDenouncedEnemy);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerDenouncedEnemy>(host, &AfterCvLuaPlayer_lIsPlayerDenouncedEnemy);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerDenouncedEnemy>(host, &ReplaceCvLuaPlayer_lIsPlayerDenouncedEnemy);

Code

8307int CvLuaPlayer::lIsPlayerDenouncedEnemy(lua_State* L)8308{8309	CvPlayerAI* pkPlayer = GetInstance(L);8310	PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);83118312	const bool bTooSoon = pkPlayer->GetDiplomacyAI()->IsPlayerDenouncedEnemy(eWithPlayer);83138314	lua_pushboolean(L, bTooSoon);8315	return 1;8316}

Calls

Called by