Hooks
static bool BeforeCvDiplomacyAI_IsPlayerDenouncedEnemy(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static void AfterCvDiplomacyAI_IsPlayerDenouncedEnemy(const CvDiplomacyAI* self, PlayerTypes ePlayer, bool& result);static bool ReplaceCvDiplomacyAI_IsPlayerDenouncedEnemy(bool (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_IsPlayerDenouncedEnemy>(host, &BeforeCvDiplomacyAI_IsPlayerDenouncedEnemy);CivRegisterAfter<CivHooks::CvDiplomacyAI_IsPlayerDenouncedEnemy>(host, &AfterCvDiplomacyAI_IsPlayerDenouncedEnemy);CivRegisterReplace<CivHooks::CvDiplomacyAI_IsPlayerDenouncedEnemy>(host, &ReplaceCvDiplomacyAI_IsPlayerDenouncedEnemy);