Hooks
static bool BeforeCvLuaPlayer_lGetHappinessFromResources(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetHappinessFromResources(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetHappinessFromResources(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetHappinessFromResources>(host, &BeforeCvLuaPlayer_lGetHappinessFromResources);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetHappinessFromResources>(host, &AfterCvLuaPlayer_lGetHappinessFromResources);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetHappinessFromResources>(host, &ReplaceCvLuaPlayer_lGetHappinessFromResources);