CvPlayer::GetHappinessFromResources() const
- Defined in
- CvPlayer.cpp, line 12167
- Class
- CvPlayer
- Hook name
CivHooks::CvPlayer_GetHappinessFromResources
Hooks
static bool BeforeCvPlayer_GetHappinessFromResources(const CvPlayer* self, int& result);static void AfterCvPlayer_GetHappinessFromResources(const CvPlayer* self, int& result);static int ReplaceCvPlayer_GetHappinessFromResources(int (*original)(const CvPlayer*), const CvPlayer* self);CivRegisterBefore<CivHooks::CvPlayer_GetHappinessFromResources>(host, &BeforeCvPlayer_GetHappinessFromResources);CivRegisterAfter<CivHooks::CvPlayer_GetHappinessFromResources>(host, &AfterCvPlayer_GetHappinessFromResources);CivRegisterReplace<CivHooks::CvPlayer_GetHappinessFromResources>(host, &ReplaceCvPlayer_GetHappinessFromResources);
Code
12166/// Total amount of Happiness gained from Resources12167int CvPlayer::GetHappinessFromResources() const12168{12169 int iTotalHappiness = 0;1217012171 int iBaseHappiness;1217212173 // Check all connected Resources12174 ResourceTypes eResource;12175 for(int iResourceLoop = 0; iResourceLoop < GC.getNumResourceInfos(); iResourceLoop++)12176 {12177 eResource = (ResourceTypes) iResourceLoop;1217812179 iBaseHappiness = GetHappinessFromLuxury(eResource);12180 if(iBaseHappiness)12181 {12182 // Resource bonus from Minors, and this is a Luxury we're getting from one (Policies, etc.)12183 if(IsMinorResourceBonus() && getResourceFromMinors(eResource) > 0)12184 {12185 iBaseHappiness *= /*150*/ GC.getMINOR_POLICY_RESOURCE_HAPPINESS_MULTIPLIER();12186 iBaseHappiness /= 100;12187 }1218812189 iTotalHappiness += iBaseHappiness;12190 iTotalHappiness += GetExtraHappinessPerLuxury();12191 }12192 }1219312194 // Happiness bonus for multiple Resource types12195 iTotalHappiness += GetHappinessFromResourceVariety();1219612197 return iTotalHappiness;12198}
Calls
- CvGlobals::getMINOR_POLICY_RESOURCE_HAPPINESS_MULTIPLIER()
- CvGlobals::getNumResourceInfos()
- CvPlayer::GetExtraHappinessPerLuxury() const
- CvPlayer::GetHappinessFromLuxury(ResourceTypes) const
- CvPlayer::GetHappinessFromResourceVariety() const
- CvPlayer::getResourceFromMinors(ResourceTypes) const
- CvPlayer::IsMinorResourceBonus() const