Hooks
static bool BeforeCvLuaPlayer_lGetNumUnitsSupplied(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumUnitsSupplied(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumUnitsSupplied(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumUnitsSupplied>(host, &BeforeCvLuaPlayer_lGetNumUnitsSupplied);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumUnitsSupplied>(host, &AfterCvLuaPlayer_lGetNumUnitsSupplied);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumUnitsSupplied>(host, &ReplaceCvLuaPlayer_lGetNumUnitsSupplied);