Hooks
static bool BeforeCvLuaPlayer_lGetMaxConscript(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetMaxConscript(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetMaxConscript(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetMaxConscript>(host, &BeforeCvLuaPlayer_lGetMaxConscript);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetMaxConscript>(host, &AfterCvLuaPlayer_lGetMaxConscript);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetMaxConscript>(host, &ReplaceCvLuaPlayer_lGetMaxConscript);