Hooks
static bool BeforeCvLuaPlayer_lUnitsGoldenAgeReady(lua_State* L, int& result);static void AfterCvLuaPlayer_lUnitsGoldenAgeReady(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lUnitsGoldenAgeReady(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lUnitsGoldenAgeReady>(host, &BeforeCvLuaPlayer_lUnitsGoldenAgeReady);CivRegisterAfter<CivHooks::CvLuaPlayer_lUnitsGoldenAgeReady>(host, &AfterCvLuaPlayer_lUnitsGoldenAgeReady);CivRegisterReplace<CivHooks::CvLuaPlayer_lUnitsGoldenAgeReady>(host, &ReplaceCvLuaPlayer_lUnitsGoldenAgeReady);