Hooks
static bool BeforeCvLuaPlayer_lGetSeaPlotYield(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetSeaPlotYield(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetSeaPlotYield(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetSeaPlotYield>(host, &BeforeCvLuaPlayer_lGetSeaPlotYield);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetSeaPlotYield>(host, &AfterCvLuaPlayer_lGetSeaPlotYield);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetSeaPlotYield>(host, &ReplaceCvLuaPlayer_lGetSeaPlotYield);