Bazaar developer reference

CvLuaPlayer::lDoesUnitPassFaithPurchaseCheck(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 3087
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lDoesUnitPassFaithPurchaseCheck

Hooks

static bool BeforeCvLuaPlayer_lDoesUnitPassFaithPurchaseCheck(lua_State* L, int& result);static void AfterCvLuaPlayer_lDoesUnitPassFaithPurchaseCheck(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lDoesUnitPassFaithPurchaseCheck(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lDoesUnitPassFaithPurchaseCheck>(host, &BeforeCvLuaPlayer_lDoesUnitPassFaithPurchaseCheck);CivRegisterAfter<CivHooks::CvLuaPlayer_lDoesUnitPassFaithPurchaseCheck>(host, &AfterCvLuaPlayer_lDoesUnitPassFaithPurchaseCheck);CivRegisterReplace<CivHooks::CvLuaPlayer_lDoesUnitPassFaithPurchaseCheck>(host, &ReplaceCvLuaPlayer_lDoesUnitPassFaithPurchaseCheck);

Code

3086// bool DoesUnitPassFaithPurchaseCheck(UnitTypes eUnit)3087int CvLuaPlayer::lDoesUnitPassFaithPurchaseCheck(lua_State* L)3088{3089	CvPlayerAI* pkPlayer = GetInstance(L);3090	UnitTypes eUnit = (UnitTypes)lua_tointeger(L, 2);30913092	bool bRtnValue = CvReligionAIHelpers::DoesUnitPassFaithPurchaseCheck(*pkPlayer, eUnit);30933094	lua_pushboolean(L, bRtnValue);30953096	return 1;3097}

Calls

Called by