CvLuaPlayer::lGetFriendshipFromGoldGift(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 6811
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetFriendshipFromGoldGift
Hooks
static bool BeforeCvLuaPlayer_lGetFriendshipFromGoldGift(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetFriendshipFromGoldGift(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetFriendshipFromGoldGift(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetFriendshipFromGoldGift>(host, &BeforeCvLuaPlayer_lGetFriendshipFromGoldGift);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetFriendshipFromGoldGift>(host, &AfterCvLuaPlayer_lGetFriendshipFromGoldGift);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetFriendshipFromGoldGift>(host, &ReplaceCvLuaPlayer_lGetFriendshipFromGoldGift);
Code
6811int CvLuaPlayer::lGetFriendshipFromGoldGift(lua_State* L)6812{6813 CvPlayerAI* pkPlayer = GetInstance(L);6814 const PlayerTypes eMajor = (PlayerTypes) lua_tointeger(L, 2);6815 const int iGold = lua_tointeger(L, 3);68166817 const int iResult = pkPlayer->GetMinorCivAI()->GetFriendshipFromGoldGift(eMajor, iGold);6818 lua_pushinteger(L, iResult);6819 return 1;6820}
Calls
CvLuaScopedInstance::GetInstance- CvMinorCivAI::GetFriendshipFromGoldGift(PlayerTypes, int)
- CvPlayer::GetMinorCivAI() const
lua_pushintegerlua_tointeger