Hooks
static bool BeforeCvLuaPlayer_lGetPersonalityType(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetPersonalityType(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetPersonalityType(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetPersonalityType>(host, &BeforeCvLuaPlayer_lGetPersonalityType);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetPersonalityType>(host, &AfterCvLuaPlayer_lGetPersonalityType);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetPersonalityType>(host, &ReplaceCvLuaPlayer_lGetPersonalityType);