Bazaar developer reference

CvLuaPlayer::lGetScoreHistory(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 7930
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetScoreHistory

Hooks

static bool BeforeCvLuaPlayer_lGetScoreHistory(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetScoreHistory(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetScoreHistory(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetScoreHistory>(host, &BeforeCvLuaPlayer_lGetScoreHistory);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetScoreHistory>(host, &AfterCvLuaPlayer_lGetScoreHistory);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetScoreHistory>(host, &ReplaceCvLuaPlayer_lGetScoreHistory);

Code

7929//int getScoreHistory(int iTurn) const;7930int CvLuaPlayer::lGetScoreHistory(lua_State* L)7931{7932	CvPlayerAI* pkPlayer = GetInstance(L);7933	unsigned int uiTurn = (unsigned int)luaL_checkint(L, 2);7934	unsigned int uiDataSet = pkPlayer->getReplayDataSetIndex("REPLAYDATASET_SCORE");7935	lua_pushinteger(L, pkPlayer->getReplayDataValue(uiDataSet, uiTurn));7936	return 1;7937}

Calls

Called by