CvLuaPlayer::lIsPolicyBranchFinished(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 5421
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsPolicyBranchFinished
Hooks
static bool BeforeCvLuaPlayer_lIsPolicyBranchFinished(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPolicyBranchFinished(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPolicyBranchFinished(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPolicyBranchFinished>(host, &BeforeCvLuaPlayer_lIsPolicyBranchFinished);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPolicyBranchFinished>(host, &AfterCvLuaPlayer_lIsPolicyBranchFinished);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPolicyBranchFinished>(host, &ReplaceCvLuaPlayer_lIsPolicyBranchFinished);
Code
5420//int IsPolicyBranchFinished();5421int CvLuaPlayer::lIsPolicyBranchFinished(lua_State* L)5422{5423 CvPlayerAI* pkPlayer = GetInstance(L);5424 const int iID = lua_tointeger(L, 2);54255426 const bool iResult = pkPlayer->GetPlayerPolicies()->IsPolicyBranchFinished(PolicyBranchTypes(iID));5427 lua_pushboolean(L, iResult);5428 return 1;5429}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::GetPlayerPolicies() const
- CvPlayerPolicies::IsPolicyBranchFinished(PolicyBranchTypes) const
lua_pushbooleanlua_tointeger