CvLuaPlayer::lIsPlayerDenouncedFriend(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8296
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsPlayerDenouncedFriend
Hooks
static bool BeforeCvLuaPlayer_lIsPlayerDenouncedFriend(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerDenouncedFriend(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerDenouncedFriend(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerDenouncedFriend>(host, &BeforeCvLuaPlayer_lIsPlayerDenouncedFriend);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerDenouncedFriend>(host, &AfterCvLuaPlayer_lIsPlayerDenouncedFriend);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerDenouncedFriend>(host, &ReplaceCvLuaPlayer_lIsPlayerDenouncedFriend);
Code
8296int CvLuaPlayer::lIsPlayerDenouncedFriend(lua_State* L)8297{8298 CvPlayerAI* pkPlayer = GetInstance(L);8299 PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);83008301 const bool bTooSoon = pkPlayer->GetDiplomacyAI()->IsPlayerDenouncedFriend(eWithPlayer);83028303 lua_pushboolean(L, bTooSoon);8304 return 1;8305}
Calls
- CvDiplomacyAI::IsPlayerDenouncedFriend(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushbooleanlua_tointeger