CvLuaPlayer::lIsProxyWarActiveForMajor(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 6774
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsProxyWarActiveForMajor
Hooks
static bool BeforeCvLuaPlayer_lIsProxyWarActiveForMajor(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsProxyWarActiveForMajor(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsProxyWarActiveForMajor(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsProxyWarActiveForMajor>(host, &BeforeCvLuaPlayer_lIsProxyWarActiveForMajor);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsProxyWarActiveForMajor>(host, &AfterCvLuaPlayer_lIsProxyWarActiveForMajor);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsProxyWarActiveForMajor>(host, &ReplaceCvLuaPlayer_lIsProxyWarActiveForMajor);
Code
6774int CvLuaPlayer::lIsProxyWarActiveForMajor(lua_State* L)6775{6776 CvPlayerAI* pkPlayer = GetInstance(L);6777 const PlayerTypes eMajor = (PlayerTypes) lua_tointeger(L, 2);67786779 const bool bResult = pkPlayer->GetMinorCivAI()->IsProxyWarActiveForMajor(eMajor);6780 lua_pushboolean(L, bResult);6781 return 1;6782}
Calls
CvLuaScopedInstance::GetInstance- CvMinorCivAI::IsProxyWarActiveForMajor(PlayerTypes)
- CvPlayer::GetMinorCivAI() const
lua_pushbooleanlua_tointeger