Hooks
static bool BeforeCvLuaPlayer_lGetNumNukeUnits(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumNukeUnits(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumNukeUnits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumNukeUnits>(host, &BeforeCvLuaPlayer_lGetNumNukeUnits);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumNukeUnits>(host, &AfterCvLuaPlayer_lGetNumNukeUnits);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumNukeUnits>(host, &ReplaceCvLuaPlayer_lGetNumNukeUnits);