Bazaar developer reference

CvLuaPlayer::lGetEverPoppedGoody(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 9665
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetEverPoppedGoody

Hooks

static bool BeforeCvLuaPlayer_lGetEverPoppedGoody(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetEverPoppedGoody(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetEverPoppedGoody(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetEverPoppedGoody>(host, &BeforeCvLuaPlayer_lGetEverPoppedGoody);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetEverPoppedGoody>(host, &AfterCvLuaPlayer_lGetEverPoppedGoody);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetEverPoppedGoody>(host, &ReplaceCvLuaPlayer_lGetEverPoppedGoody);

Code

9664//bool GetEverPoppedGoody (void); // has this player ever popped a goody hut9665int CvLuaPlayer::lGetEverPoppedGoody(lua_State* L)9666{9667	CvPlayerAI* pkPlayer = GetInstance(L);9668	lua_pushboolean(L, pkPlayer->GetEverPoppedGoody());9669	return 1;9670}

Calls

Called by