CvLuaPlayer::lGetDenouncedPlayerCounter(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8827
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetDenouncedPlayerCounter
Hooks
static bool BeforeCvLuaPlayer_lGetDenouncedPlayerCounter(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetDenouncedPlayerCounter(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetDenouncedPlayerCounter(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetDenouncedPlayerCounter>(host, &BeforeCvLuaPlayer_lGetDenouncedPlayerCounter);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetDenouncedPlayerCounter>(host, &AfterCvLuaPlayer_lGetDenouncedPlayerCounter);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetDenouncedPlayerCounter>(host, &ReplaceCvLuaPlayer_lGetDenouncedPlayerCounter);
Code
8827int CvLuaPlayer::lGetDenouncedPlayerCounter(lua_State* L)8828{8829 CvPlayerAI* pkPlayer = GetInstance(L);8830 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);88318832 const int iValue = pkPlayer->GetDiplomacyAI()->GetDenouncedPlayerCounter(eOtherPlayer);88338834 lua_pushinteger(L, iValue);8835 return 1;8836}
Calls
- CvDiplomacyAI::GetDenouncedPlayerCounter(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushintegerlua_tointeger