Hooks
static bool BeforeCvLuaPlayer_lGetUnhappinessFromOccupiedCities(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetUnhappinessFromOccupiedCities(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetUnhappinessFromOccupiedCities(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetUnhappinessFromOccupiedCities>(host, &BeforeCvLuaPlayer_lGetUnhappinessFromOccupiedCities);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetUnhappinessFromOccupiedCities>(host, &AfterCvLuaPlayer_lGetUnhappinessFromOccupiedCities);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetUnhappinessFromOccupiedCities>(host, &ReplaceCvLuaPlayer_lGetUnhappinessFromOccupiedCities);