CvLuaPlayer::lGetTurnsToInfluential(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 2595
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetTurnsToInfluential
Hooks
static bool BeforeCvLuaPlayer_lGetTurnsToInfluential(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetTurnsToInfluential(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetTurnsToInfluential(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetTurnsToInfluential>(host, &BeforeCvLuaPlayer_lGetTurnsToInfluential);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetTurnsToInfluential>(host, &AfterCvLuaPlayer_lGetTurnsToInfluential);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetTurnsToInfluential>(host, &ReplaceCvLuaPlayer_lGetTurnsToInfluential);
Code
2594//int GetTurnsToInfluential();2595int CvLuaPlayer::lGetTurnsToInfluential(lua_State* L)2596{2597 CvPlayerAI* pkPlayer = GetInstance(L);2598 PlayerTypes ePlayer = (PlayerTypes)lua_tointeger(L, 2);2599 const int iResult = pkPlayer->GetCulture()->GetTurnsToInfluential(ePlayer);2600 lua_pushinteger(L, iResult);2601 return 1;2602}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::GetCulture() const
- CvPlayerCulture::GetTurnsToInfluential(PlayerTypes) const
lua_pushintegerlua_tointeger