Bazaar developer reference

CvLuaPlayer::lGetClosestGoodyPlot(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 9673
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetClosestGoodyPlot

Hooks

static bool BeforeCvLuaPlayer_lGetClosestGoodyPlot(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetClosestGoodyPlot(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetClosestGoodyPlot(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetClosestGoodyPlot>(host, &BeforeCvLuaPlayer_lGetClosestGoodyPlot);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetClosestGoodyPlot>(host, &AfterCvLuaPlayer_lGetClosestGoodyPlot);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetClosestGoodyPlot>(host, &ReplaceCvLuaPlayer_lGetClosestGoodyPlot);

Code

9672// bool CanAccessGoody (void); // can any of the player's units access any of the goody huts9673int CvLuaPlayer::lGetClosestGoodyPlot(lua_State* L)9674{9675	CvPlayerAI* pkPlayer = GetInstance(L);9676	CvPlot* pPlot = pkPlayer->GetClosestGoodyPlot();96779678	if(pPlot)9679	{9680		CvLuaPlot::Push(L, pPlot);9681	}9682	else9683	{9684		lua_pushnil(L);9685	}96869687	return 1;9688}

Calls

Called by