Hooks
static bool BeforeCvLuaPlayer_lGetScriptData(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetScriptData(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetScriptData(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetScriptData>(host, &BeforeCvLuaPlayer_lGetScriptData);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetScriptData>(host, &AfterCvLuaPlayer_lGetScriptData);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetScriptData>(host, &ReplaceCvLuaPlayer_lGetScriptData);