Hooks
static bool BeforeCvLuaPlayer_lGetUnitClassMaking(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetUnitClassMaking(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetUnitClassMaking(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetUnitClassMaking>(host, &BeforeCvLuaPlayer_lGetUnitClassMaking);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetUnitClassMaking>(host, &AfterCvLuaPlayer_lGetUnitClassMaking);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetUnitClassMaking>(host, &ReplaceCvLuaPlayer_lGetUnitClassMaking);