Hooks
static bool BeforeCvLuaPlayer_lSetNumMayaBoosts(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetNumMayaBoosts(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetNumMayaBoosts(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetNumMayaBoosts>(host, &BeforeCvLuaPlayer_lSetNumMayaBoosts);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetNumMayaBoosts>(host, &AfterCvLuaPlayer_lSetNumMayaBoosts);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetNumMayaBoosts>(host, &ReplaceCvLuaPlayer_lSetNumMayaBoosts);