CvLuaPlayer::lGetEconomyHistory(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 7940
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetEconomyHistory
Hooks
static bool BeforeCvLuaPlayer_lGetEconomyHistory(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetEconomyHistory(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetEconomyHistory(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetEconomyHistory>(host, &BeforeCvLuaPlayer_lGetEconomyHistory);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetEconomyHistory>(host, &AfterCvLuaPlayer_lGetEconomyHistory);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetEconomyHistory>(host, &ReplaceCvLuaPlayer_lGetEconomyHistory);
Code
7939//int getEconomyHistory(int iTurn) const;7940int CvLuaPlayer::lGetEconomyHistory(lua_State* L)7941{7942 CvPlayerAI* pkPlayer = GetInstance(L);7943 unsigned int uiTurn = (unsigned int)luaL_checkint(L, 2);7944 unsigned int uiDataSet = pkPlayer->getReplayDataSetIndex("REPLAYDATASET_ECONOMY");7945 lua_pushinteger(L, pkPlayer->getReplayDataValue(uiDataSet, uiTurn));7946 return 1;7947}
Calls
CvLuaScopedInstance::GetInstance- CvPlayer::getReplayDataSetIndex(const char *)
- CvPlayer::getReplayDataValue(unsigned int, unsigned int) const
lua_pushintegerluaL_checkinteger