Hooks
static bool BeforeCvLuaPlayer_lGetCityDefenseModifier(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetCityDefenseModifier(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetCityDefenseModifier(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetCityDefenseModifier>(host, &BeforeCvLuaPlayer_lGetCityDefenseModifier);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetCityDefenseModifier>(host, &AfterCvLuaPlayer_lGetCityDefenseModifier);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetCityDefenseModifier>(host, &ReplaceCvLuaPlayer_lGetCityDefenseModifier);