Bazaar developer reference

CvLuaPlayer::lUnitsRequiredForGoldenAge(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 2181
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lUnitsRequiredForGoldenAge

Hooks

static bool BeforeCvLuaPlayer_lUnitsRequiredForGoldenAge(lua_State* L, int& result);static void AfterCvLuaPlayer_lUnitsRequiredForGoldenAge(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lUnitsRequiredForGoldenAge(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lUnitsRequiredForGoldenAge>(host, &BeforeCvLuaPlayer_lUnitsRequiredForGoldenAge);CivRegisterAfter<CivHooks::CvLuaPlayer_lUnitsRequiredForGoldenAge>(host, &AfterCvLuaPlayer_lUnitsRequiredForGoldenAge);CivRegisterReplace<CivHooks::CvLuaPlayer_lUnitsRequiredForGoldenAge>(host, &ReplaceCvLuaPlayer_lUnitsRequiredForGoldenAge);

Code

2180//int unitsRequiredForGoldenAge();2181int CvLuaPlayer::lUnitsRequiredForGoldenAge(lua_State* L)2182{2183	return BasicLuaMethod(L, &CvPlayerAI::unitsRequiredForGoldenAge);2184}

Calls

Called by