CvLuaPlayer::lDoGoody(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 1651
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lDoGoody
Hooks
static bool BeforeCvLuaPlayer_lDoGoody(lua_State* L, int& result);static void AfterCvLuaPlayer_lDoGoody(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lDoGoody(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lDoGoody>(host, &BeforeCvLuaPlayer_lDoGoody);CivRegisterAfter<CivHooks::CvLuaPlayer_lDoGoody>(host, &AfterCvLuaPlayer_lDoGoody);CivRegisterReplace<CivHooks::CvLuaPlayer_lDoGoody>(host, &ReplaceCvLuaPlayer_lDoGoody);
Code
1650//void doGoody(CyPlot* pPlot, CyUnit* pUnit);1651int CvLuaPlayer::lDoGoody(lua_State* L)1652{1653 return BasicLuaMethod(L, &CvPlayerAI::doGoody);1654}