Hooks
static bool BeforeCvLuaPlayer_lGetTotalFaithPerTurn(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetTotalFaithPerTurn(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetTotalFaithPerTurn(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetTotalFaithPerTurn>(host, &BeforeCvLuaPlayer_lGetTotalFaithPerTurn);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetTotalFaithPerTurn>(host, &AfterCvLuaPlayer_lGetTotalFaithPerTurn);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetTotalFaithPerTurn>(host, &ReplaceCvLuaPlayer_lGetTotalFaithPerTurn);