Hooks
static bool BeforeCvLuaPlayer_lCalculateUnitSupply(lua_State* L, int& result);static void AfterCvLuaPlayer_lCalculateUnitSupply(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lCalculateUnitSupply(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lCalculateUnitSupply>(host, &BeforeCvLuaPlayer_lCalculateUnitSupply);CivRegisterAfter<CivHooks::CvLuaPlayer_lCalculateUnitSupply>(host, &AfterCvLuaPlayer_lCalculateUnitSupply);CivRegisterReplace<CivHooks::CvLuaPlayer_lCalculateUnitSupply>(host, &ReplaceCvLuaPlayer_lCalculateUnitSupply);