Hooks
static bool BeforeCvLuaPlayer_lSetMinorCivUniqueUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetMinorCivUniqueUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetMinorCivUniqueUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetMinorCivUniqueUnit>(host, &BeforeCvLuaPlayer_lSetMinorCivUniqueUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetMinorCivUniqueUnit>(host, &AfterCvLuaPlayer_lSetMinorCivUniqueUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetMinorCivUniqueUnit>(host, &ReplaceCvLuaPlayer_lSetMinorCivUniqueUnit);