Hooks
static bool BeforeCvLuaPlayer_lGetBuildingGoldMaintenance(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetBuildingGoldMaintenance(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetBuildingGoldMaintenance(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetBuildingGoldMaintenance>(host, &BeforeCvLuaPlayer_lGetBuildingGoldMaintenance);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetBuildingGoldMaintenance>(host, &AfterCvLuaPlayer_lGetBuildingGoldMaintenance);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetBuildingGoldMaintenance>(host, &ReplaceCvLuaPlayer_lGetBuildingGoldMaintenance);