Hooks
static bool BeforeCvLuaPlayer_lIsAnyGoodyPlotAccessible(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsAnyGoodyPlotAccessible(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsAnyGoodyPlotAccessible(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsAnyGoodyPlotAccessible>(host, &BeforeCvLuaPlayer_lIsAnyGoodyPlotAccessible);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsAnyGoodyPlotAccessible>(host, &AfterCvLuaPlayer_lIsAnyGoodyPlotAccessible);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsAnyGoodyPlotAccessible>(host, &ReplaceCvLuaPlayer_lIsAnyGoodyPlotAccessible);