Hooks
static bool BeforeCvLuaPlayer_lChangeUnhappinessFromUnits(lua_State* L, int& result);static void AfterCvLuaPlayer_lChangeUnhappinessFromUnits(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lChangeUnhappinessFromUnits(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lChangeUnhappinessFromUnits>(host, &BeforeCvLuaPlayer_lChangeUnhappinessFromUnits);CivRegisterAfter<CivHooks::CvLuaPlayer_lChangeUnhappinessFromUnits>(host, &AfterCvLuaPlayer_lChangeUnhappinessFromUnits);CivRegisterReplace<CivHooks::CvLuaPlayer_lChangeUnhappinessFromUnits>(host, &ReplaceCvLuaPlayer_lChangeUnhappinessFromUnits);