Bazaar developer reference

CvLuaPlayer::lHasBusyUnit(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1881
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lHasBusyUnit

Hooks

static bool BeforeCvLuaPlayer_lHasBusyUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lHasBusyUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lHasBusyUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lHasBusyUnit>(host, &BeforeCvLuaPlayer_lHasBusyUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lHasBusyUnit>(host, &AfterCvLuaPlayer_lHasBusyUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lHasBusyUnit>(host, &ReplaceCvLuaPlayer_lHasBusyUnit);

Code

1881int CvLuaPlayer::lHasBusyUnit(lua_State* L)1882{1883	CvPlayerAI* pkPlayer = GetInstance(L);1884	lua_pushboolean(L, pkPlayer->hasBusyUnit());1885	return 1;1886}

Calls

Called by