Bazaar developer reference

CvLuaPlayer::lAddFreeUnit(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 1304
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lAddFreeUnit

Hooks

static bool BeforeCvLuaPlayer_lAddFreeUnit(lua_State* L, int& result);static void AfterCvLuaPlayer_lAddFreeUnit(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lAddFreeUnit(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lAddFreeUnit>(host, &BeforeCvLuaPlayer_lAddFreeUnit);CivRegisterAfter<CivHooks::CvLuaPlayer_lAddFreeUnit>(host, &AfterCvLuaPlayer_lAddFreeUnit);CivRegisterReplace<CivHooks::CvLuaPlayer_lAddFreeUnit>(host, &ReplaceCvLuaPlayer_lAddFreeUnit);

Code

1303//CvPlot *addFreeUnit(UnitTypes eUnit, UnitAITypes eUnitAI = NO_UNITAI)1304int CvLuaPlayer::lAddFreeUnit(lua_State* L)1305{1306	CvPlayerAI* pkPlayer = GetInstance(L);1307	const UnitTypes eUnit = (UnitTypes)lua_tointeger(L, 2);1308	const UnitAITypes eUnitAI = (UnitAITypes)luaL_optint(L, 3, NO_UNITAI);13091310	CvPlot* pkPlot = pkPlayer->addFreeUnit(eUnit, eUnitAI);1311	CvLuaPlot::Push(L, pkPlot);1312	return 1;1313}

Calls

Called by