Hooks
static bool BeforeCvLuaPlayer_lSetHappinessPerTradeRoute(lua_State* L, int& result);static void AfterCvLuaPlayer_lSetHappinessPerTradeRoute(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lSetHappinessPerTradeRoute(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lSetHappinessPerTradeRoute>(host, &BeforeCvLuaPlayer_lSetHappinessPerTradeRoute);CivRegisterAfter<CivHooks::CvLuaPlayer_lSetHappinessPerTradeRoute>(host, &AfterCvLuaPlayer_lSetHappinessPerTradeRoute);CivRegisterReplace<CivHooks::CvLuaPlayer_lSetHappinessPerTradeRoute>(host, &ReplaceCvLuaPlayer_lSetHappinessPerTradeRoute);