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CvLuaPlayer::lGetLandDisputeLevel(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 8418
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetLandDisputeLevel

Hooks

static bool BeforeCvLuaPlayer_lGetLandDisputeLevel(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetLandDisputeLevel(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetLandDisputeLevel(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetLandDisputeLevel>(host, &BeforeCvLuaPlayer_lGetLandDisputeLevel);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetLandDisputeLevel>(host, &AfterCvLuaPlayer_lGetLandDisputeLevel);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetLandDisputeLevel>(host, &ReplaceCvLuaPlayer_lGetLandDisputeLevel);

Code

8418int CvLuaPlayer::lGetLandDisputeLevel(lua_State* L)8419{8420	CvPlayerAI* pkPlayer = GetInstance(L);8421	PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);84228423	const int iValue = pkPlayer->GetDiplomacyAI()->GetLandDisputeLevel(eOtherPlayer);84248425	lua_pushinteger(L, iValue);8426	return 1;8427}

Calls

Called by