CvLuaPlayer::lGetNumWondersBeatenTo(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 1531
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lGetNumWondersBeatenTo
Hooks
static bool BeforeCvLuaPlayer_lGetNumWondersBeatenTo(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetNumWondersBeatenTo(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetNumWondersBeatenTo(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetNumWondersBeatenTo>(host, &BeforeCvLuaPlayer_lGetNumWondersBeatenTo);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetNumWondersBeatenTo>(host, &AfterCvLuaPlayer_lGetNumWondersBeatenTo);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetNumWondersBeatenTo>(host, &ReplaceCvLuaPlayer_lGetNumWondersBeatenTo);
Code
1530//int GetNumWondersBeatenTo(int iOtherPlayer);1531int CvLuaPlayer::lGetNumWondersBeatenTo(lua_State* L)1532{1533 CvPlayerAI* pkPlayer = GetInstance(L);1534 PlayerTypes eOtherPlayer = (PlayerTypes) lua_tointeger(L, 2);1535 int iWondersBeatenTo = pkPlayer->GetDiplomacyAI()->GetNumWondersBeatenTo(eOtherPlayer);15361537 lua_pushinteger(L, iWondersBeatenTo);1538 return 1;1539}
Calls
- CvDiplomacyAI::GetNumWondersBeatenTo(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushintegerlua_tointeger