Bazaar developer reference

CvDiplomacyAI::GetNumWondersBeatenTo(PlayerTypes) const

Defined in
CvDiplomacyAI.cpp, line 8955
Class
CvDiplomacyAI
Hook name
CivHooks::CvDiplomacyAI_GetNumWondersBeatenTo

Hooks

static bool BeforeCvDiplomacyAI_GetNumWondersBeatenTo(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static void AfterCvDiplomacyAI_GetNumWondersBeatenTo(const CvDiplomacyAI* self, PlayerTypes ePlayer, int& result);static int ReplaceCvDiplomacyAI_GetNumWondersBeatenTo(int (*original)(const CvDiplomacyAI*, PlayerTypes), const CvDiplomacyAI* self, PlayerTypes ePlayer);CivRegisterBefore<CivHooks::CvDiplomacyAI_GetNumWondersBeatenTo>(host, &BeforeCvDiplomacyAI_GetNumWondersBeatenTo);CivRegisterAfter<CivHooks::CvDiplomacyAI_GetNumWondersBeatenTo>(host, &AfterCvDiplomacyAI_GetNumWondersBeatenTo);CivRegisterReplace<CivHooks::CvDiplomacyAI_GetNumWondersBeatenTo>(host, &ReplaceCvDiplomacyAI_GetNumWondersBeatenTo);

Code

8954/// How many wonders has ePlayer beaten us to?8955int CvDiplomacyAI::GetNumWondersBeatenTo(PlayerTypes ePlayer) const8956{8957	CvAssertMsg(ePlayer >= 0, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8958	CvAssertMsg(ePlayer < MAX_CIV_PLAYERS, "DIPLOMACY_AI: Invalid Player Index.  Please send Jon this with your last 5 autosaves and what changelist # you're playing.");8959	return m_paiNumWondersBeatenTo[ePlayer];8960}

Called by