Hooks
static bool BeforeCvDiplomacyAI_ChangeNumWondersBeatenTo(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void AfterCvDiplomacyAI_ChangeNumWondersBeatenTo(CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);static void ReplaceCvDiplomacyAI_ChangeNumWondersBeatenTo(void (*original)(CvDiplomacyAI*, PlayerTypes, int), CvDiplomacyAI* self, PlayerTypes ePlayer, int iChange);CivRegisterBefore<CivHooks::CvDiplomacyAI_ChangeNumWondersBeatenTo>(host, &BeforeCvDiplomacyAI_ChangeNumWondersBeatenTo);CivRegisterAfter<CivHooks::CvDiplomacyAI_ChangeNumWondersBeatenTo>(host, &AfterCvDiplomacyAI_ChangeNumWondersBeatenTo);CivRegisterReplace<CivHooks::CvDiplomacyAI_ChangeNumWondersBeatenTo>(host, &ReplaceCvDiplomacyAI_ChangeNumWondersBeatenTo);