CvLuaPlayer::lIsPlayerDoFwithAnyFriend(lua_State *)
- Defined in
- Lua/CvLuaPlayer.cpp, line 8274
- Class
- CvLuaPlayer
- Hook name
CivHooks::CvLuaPlayer_lIsPlayerDoFwithAnyFriend
Hooks
static bool BeforeCvLuaPlayer_lIsPlayerDoFwithAnyFriend(lua_State* L, int& result);static void AfterCvLuaPlayer_lIsPlayerDoFwithAnyFriend(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lIsPlayerDoFwithAnyFriend(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lIsPlayerDoFwithAnyFriend>(host, &BeforeCvLuaPlayer_lIsPlayerDoFwithAnyFriend);CivRegisterAfter<CivHooks::CvLuaPlayer_lIsPlayerDoFwithAnyFriend>(host, &AfterCvLuaPlayer_lIsPlayerDoFwithAnyFriend);CivRegisterReplace<CivHooks::CvLuaPlayer_lIsPlayerDoFwithAnyFriend>(host, &ReplaceCvLuaPlayer_lIsPlayerDoFwithAnyFriend);
Code
8274int CvLuaPlayer::lIsPlayerDoFwithAnyFriend(lua_State* L)8275{8276 CvPlayerAI* pkPlayer = GetInstance(L);8277 PlayerTypes eWithPlayer = (PlayerTypes) lua_tointeger(L, 2);82788279 const bool bTooSoon = pkPlayer->GetDiplomacyAI()->IsPlayerDoFwithAnyFriend(eWithPlayer);82808281 lua_pushboolean(L, bTooSoon);8282 return 1;8283}
Calls
- CvDiplomacyAI::IsPlayerDoFwithAnyFriend(PlayerTypes) const
CvLuaScopedInstance::GetInstance- CvPlayer::GetDiplomacyAI() const
lua_pushbooleanlua_tointeger