Bazaar developer reference

CvLuaPlayer::lGetStrikeTurns(lua_State *)

Defined in
Lua/CvLuaPlayer.cpp, line 5665
Class
CvLuaPlayer
Hook name
CivHooks::CvLuaPlayer_lGetStrikeTurns

Hooks

static bool BeforeCvLuaPlayer_lGetStrikeTurns(lua_State* L, int& result);static void AfterCvLuaPlayer_lGetStrikeTurns(lua_State* L, int& result);static int ReplaceCvLuaPlayer_lGetStrikeTurns(int (*original)(lua_State*), lua_State* L);CivRegisterBefore<CivHooks::CvLuaPlayer_lGetStrikeTurns>(host, &BeforeCvLuaPlayer_lGetStrikeTurns);CivRegisterAfter<CivHooks::CvLuaPlayer_lGetStrikeTurns>(host, &AfterCvLuaPlayer_lGetStrikeTurns);CivRegisterReplace<CivHooks::CvLuaPlayer_lGetStrikeTurns>(host, &ReplaceCvLuaPlayer_lGetStrikeTurns);

Code

5664//int getStrikeTurns();5665int CvLuaPlayer::lGetStrikeTurns(lua_State* L)5666{5667	return BasicLuaMethod(L, &CvPlayerAI::getStrikeTurns);5668}

Calls

Called by